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adlrun.6
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1992-05-06
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ADLRUN(6) (HP) ADLRUN(6)
NAME
adlrun - run an ADL game
SYNOPSIS
adlrun [ infile ] [ -d ] [ -h ] [ -r savefile ]
DESCRIPTION
Adlrun reads a datafile, infile, (or adlcomp.out, if infile
is not specified) which contains tables and routines
necessary to play a generalized Adventure(6)-like game. The
game is terminated either by a quit command recognized by
the ADL program, or by an end-of-file or interrupt. The
following options are recognized:
-d Turns on instruction tracing during execution
(a rather messy process).
-h Prints out header lines of the form "Room name
Score: Moves:" if the ADL program allows for
it.
-r savefile Restores the state of the game to the state
previously saved in savefile. Savefile must
be a valid ADL save file.
ENVIRONMENT
TERM On versions of adlrun which use termcap, the
environment variable TERM should contain the name of
the terminal type desired.
LINES
LINES should be set to the number of lines of text on
the screen.
CONFORMANCE
The ($spec 6 prog arg1 ...) (execute a program) function is
only implemented on computers running a version of the UN*X
operating system.
EXAMPLE
adlrun -h aard
SEE ALSO
adlcomp(6)
adldebug(6)
Brengle and Cunniff: The ADL Programmer's Reference Manual
Hewlett-Packard Company - 1 - Jun 18, 1987